Roblox was created in 2004 by David Baszucki and Erik Cassel and officially launched to the public in 2006. Originally envisioned as an educational tool for physics simulations, it quickly evolved into a user-generated gaming platform where players could both create and play games using its proprietary game engine, Roblox Studio. Over the years, it grew steadily in popularity, especially among younger audiences, thanks to its accessible development tools and vibrant online community. The platform saw massive growth during the 2010s, and by the 2020s, it had become a cultural phenomenon, boasting millions of games and a thriving economy where developers could earn real money. Roblox went public in 2021 as a major player in the gaming industry.